Thanks! Glad you liked the game.
Yeah, a few people have commented on the difficulty. I definitely underestimated how hectic the start of the game would be for new players. The limitation on holy water was intended to prevent players from just spamming them and hitting everything with the refill mechanic being there so if you did run out you'd still have a chance to get back in the game. I really should have gotten other people to play test so I could have caught the difficulty issues, think I just forgot in the mad rush to get the game finished since I only started building it less than 2 days before the deadline.