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(1 edit)

For the dust effect, it would help me by better seeing my horizontal positions for jumps I did successfully so I know roughly where to jump in future.

The autojump I noticed and it was actually kind of annoying :P

Do you pick 2 random levels out of a pool of possible levels for each trip to the mines right now? I thought that was pretty cool, it's like a roguelike structure but instead of the entire game being a roguelike, each single trip to the mines was like a mini roguelike experience.

Edit: Oops, should have read the comment above about the random level selection.

I'm still not entirely sure what you mean with the dust effect. Do you want it on jump/land, or on moving left/right or both?

I can add an option to disable autojump. 

The mining runs are intended to be little roguelite experiences! I'm glad you found that. They will be even more so after the next update when you'll have only one life to start with and lose all your current-run coins when you die.

I think jump/land would help me, horizontal movement probably not? E.g. in Celeste, there's small dust clouds when you jump, land, and wall jump.

I've now added jump/land dust patches. I hope they help!