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(1 edit)

I was able to build the game for MacOS after fixing a typo in Cargo.toml

-bevy_console = "0.30.0"
+bevy_console = "0.3.0"

But I made a note to come back and test on a PC with a proper mouse.

thank you! As you can probably see from the commits, I was flailing trying to get the Mac release ci to work at the last minute haha