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i feel like if the movement might be a little slow or the flashlight too short. I know the point is to only recocnize junk food when its a bit too late but if the game was a bit more hectic by dropping more food and giving the player more movement speed, the player is bound to make mistakes sooner or later. Other than that; cant complain about visuals or audio, the games definitely on theme, i like the idea with the flashlight and the game runs in WebGL which is pretty hard to pull off as i learned recently. props to ya and keep on making games :) Good stuff!