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Have you ever wanted a nice, asthetically pleasing platformer that used unconventional forms of movement to allow you to traverse puzzle rooms and get to places in a fun way? Well, you're in for a treat with this one!

While A Keys Path at it's core is a 2D puzzle platformer, it presents a really unique aspect in that you can use the keys that allow you to move and jump as platforms. When you use said key as a platform, the game bars you from using that key to move your character, making the player choose which movement would be beneficial and how to setup their own platforms to progress stages.

This review will be updated as more comes out for this game, but just know that it's 3 stages and very basic (however stage 3 can be a bit challenging, and try to find the Easter Egg if you can!). Here's to hoping we get dashing, wall jumping, double-jump, and all the other things that make platformers great with the added bonus of giving the player more freedom!


My playthrough:

Do you not realize there's a spinning cube in the f*cking backround?

I didn´t notice until you said it