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Overall impressions: The game was challenging, the level design was fleshed out although a little confusing later in the level. The limited number of jumps and how high you jumped also played a factor in the difficulty of the level.

Bugs: Spikes have larger collision then they should, and you have the ability to stand on enemies if you manage to get on top of them.

Completion: The main menu, lose and win screen work well, and the level was fully complete.