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nice graphic and game. I would recommend to introduce what crime is it at the first, since now the it give the feeling to me that I am simply going to different location without a clear purpose. The scene is large and many repetitive rooms and many bloods on the ground, I wonder what will be the actual crime behind it so I will engage into finding the clues more.

Thanks for the feedback. The reference material for the level is a huge map and it is too late for me to notice that the area is mirrored therefore the left portion is the same as the right portion of the map. Probably once the game expanded, the crime story can be implemented :) Probably due to the lack of time, and due to the size of the area, I focused on the core mechanics first :) Thank you for the suggestion as well.