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So, the game is a lot of fun when you're actually playing it, but there is so much down time with nothing to do it's like 1/3 fun sim game and 2/3 screen saver. The farming game is really great, the art style and music are fantastic and the wiring is both funny and educational. But I literally went and played another game while this ran in the background because there was so little to do after a certain point. If that gets patched up, this could be great, but as it is now, there's too much time with nothing to do.

Hey CoalFire! Firstly just want to thank you a whole tonne, for a first time developer waking up to someone reviewing your game like this is amazing. Not to mention, being so small we have had really limited budget/playtesting. Basically just me, playing this game hundreds of times albeit it with some exploits. 

There is some stuff that we kind of missed, the biggest being clarifying that you make money whilst offline. Each coop can store a certain amount, which increases as you upgrade it. As you upgrade your farm, it also increases the time you can be away. The idea being that you log in once or twice a day to check on your chooks. That said! There are events and interactions that we want to add, like general farm upkeep but more importantly more direct interactions with the chickens.

You can move items that you've already bought by clicking the spanner button, which is on the bottom left bar third from the right next to the settings cog and the camera button. You can also sell items by using the delete button when in this mode.

This kind of feedback is super super useful, and once again thanks so much for your time, effort and feedback. We will be releasing to Steam and iOS within the next fortnight, and hope to have a nicer clearer tutorial in place by then, and some of the gameplay issues ironed out. Less pumpkins I promise.

...but also, whilst your 'get lots of chooks' strat is good... maybe you should look at what the feeders  give you at max level... quality over quantity is kinda the whole point. ;)