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Thanks for playing it and dropping feedback :) our team really liked the overall look & feel & music, so we ultimately didn't want to make it too tedious with puzzles and challenges. That way we wanted to make sure, that everyone has a good chance to play through and have a complete experience... and for the people with not much time we made a "short mode", which skipped the first 2 levels, where the game was more challenging and where "scanning" was an essential part :)