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+ Sorry for keeping the info as abstract as the art style. But in the game "i" , I chose story over the game design decision to help the player too much. Because the whole point of the game is what you (i) goes through...

So will  i  get stuck like everyone else? 

Or will  i  finaly stop and think for a little bit, and then capture that bittersweet feeling right after. Mixed with joy, accomplishment, slight anger, and laughter.