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Nice work repaletting the sprites, I didn’t recognize Capt Neato at first! I love the big sword swing, but didn’t get the hang of it the timing of it against the quick enemies. I enjoyed the platforming puzzle of avoiding fall damage, but the enemies were too relentless to make it far. (I swear some of my in-air sword slams to ground don’t make contact when they should.)

Regardless, pretty impressive!