Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Amazing, of course. I loved the way that the font jittered, it really added to the creepy atmosphere.
In the Aristotle level, there is a section of floor in the very top left that the player can fall through, which I think is accidental.

You two managed to make a bunch of levels, and each of them felt entirely unique. I loved the way you used the existing mechanics to create interesting new mechanics, like causing platforms to move continuously in Aristotle and Hooligan. I can tell there was a lot of experimentation with the level design, and it really made this game special.