How did you do the sheep animation? I really like it. The game was fun and a good take on a common saying. I liked the ability to hide and it was funny how bad the disguise is, which is totally what a wolf would put together.
The sheep animation was done through a script that would change the position of the sprite based on a sin function. It can be found here if you are interested. For the death animations it was just changing the sprite on an event call while triggering a particle emitter to play. We appreciate the comment. :)