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How did you do the sheep animation?  I really like it.  The game was fun and a good take on a common saying.  I liked the ability to hide and it was funny how bad the disguise is, which is totally what a wolf would put together.

The sheep animation was done through a script that would change the position of the sprite based on a sin function. It can be found here if you are interested. For the death animations it was just changing the sprite on an event call while triggering a particle emitter to play. We appreciate the comment. :)

Cool, it looked good, I always have trouble with animations.