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(+1)

I just played your game, and here's some feedback if you wish to continue developing it:

Use TextMeshPro instead of the default unity text, it's prettier.

Avoid presenting text too big or in a way that the background makes it harder to read. Use panels behind it!

Add audio to important events like passing a level, jumping or hitting obstacles.

Learn the base of shaders in unity and improve the looks of some objects.


The core mechanic is fantastic! Keep going with it! I stayed up until 6 am playtesting my game, and I know how it feels like to invest yourself in something like this.

Thanks Radkii!

I definitely have to do all of that.

Shaders is my weakest, but I'm planning to learn as much as I can ASAP. I will just google for books / tutorials. If you have any tip on good sources just let me know!

Thanks again for playing the time and the detailed feedback!

I'll play yours soon!