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(1 edit) (+1)

Thought the dim lighting, evasive play button, and mobs and items that were fake were really unique and cool game design features. Solid graphics, but music was not very engaging though. Gameplay loop was solid, simple, and intuitive, but would've liked to see some sort of progression. Impressive work though, nice job!

(+1)

 I totally agree with the music was not very engaging, unfortunately halfway through the jam we lost 3 of our team members including the sound designer so the two of us left (neither of which has much experience with sound design) were scrambling to complete as much as we could and unfortunately sound wasn't a big focus (as you may be able to tell with the two semi-random music tracks we have). 

Thanks for the feedback and playing our game :)