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Making a top-down bullet hell with a theme-inspired twist. Got all the core stuff ready, what’s left is content (more levels, enemy types, etc) and polishing. To be honest, this is the first time I’m so good with the schedule (it’s my 8th jam, though :D I’m a slow learner). Here’s a video:

Oooo, sounds like an interesting game! What's the twist? So far by your video, the game looks like it's good!

Thank you for kind words! The twist is that some enemies (and something else) are not real, and you have a means of distinguishing real and non-real stuff.

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oh thats the same twist i went for in my game! It's a 2d top down hack & slash though, not a bullet hell