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It is very hard to play this game, and thus frustrating, because there is no way of seeing and knowing what needs to be done next, and you immediately die and respawn, giving you no time to learn what might have gone wrong. There are games where you have to progress by dying, but this doesn't give you the chance to learn about what happened. I'm also not sure what the jump mechanic is, but I got stuck in the narrow passage after a couple of platforms, and after 10 deaths I gave up. The idea of using light to hide parts of the way is good, but it should be used with being nice to the player, because this is pretty much just playing in the dark.