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Autonauts

Make and teach robots to automate the world! · By Denki

Native bot's zone is bugged?

A topic by Arch-kain created Sep 14, 2018 Views: 234 Replies: 3
Viewing posts 1 to 2

Hi! I don't understand how the native bot's zone works (without beacon I mean) 

I mean, you tell a bot to "find nearest <item>". ok. 
Later, move this bot in another place and realize his "action area" is still at the bot's old location
Edit his code and see the zone has been "moved" around it. But no, in fact, it's just a visual, it didn't changed  '-'

Is it a bug?

Developer

When you teach a bot "Find Nearest" his zone while be where you were standing when you taught it. It doesn't matter if you move the bot somewhere else. If you want to change his zone you need to reteach it. And yes, I think there is also the visual bug you spoke of. 

The next version will allow you to edit each zone which is much easier. Areas will be rectangular instead of circular so it's much better for creating useful spaces.

Generally, I rush to beacons, because this behavior is not logical for me, and I don't like to re-teach thinks :p  But good to know then! I did'nt miss anything so :D

And yay! I seen that, I can't wait to play this version * - *

(This might be not the good place to do that but, any dates? Months remaining? Anythings? :D)

Developer

No, sorry. We don't have any release date yet