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One of the key aspects of the game is a focus on atmosphere and tension. We try not to intentionally include jump scares although through the very nature of the game jump scares can occur but ideally they should only happen after we have either built up to them or as a natural consequence of gameplay! Story in the demo is fairly limited as we instead wanted to give a taste of the overall story while also delivering on a complete narrative (that of the Apartment)! Thanks for playing!