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Older version because when I tried to the controls I didn't have any problems. That's because I was aware of that issue and I have already fixed it.

I think you just need to find the good way to control your ship. Like I told you, you can start with a controller will be easier than keyboard. But the thing is you have ton control your inertia by boost at the opposite. To do so you need to make some little movements. 


I now those physics makes the game complicated but this is the purpose of the game you will need 10 to 20 min to understand how ton control your ship. 

There is no chance in my game so your comparison isn't relevant here.

Well yeah, the boost to slow yourself down thing is just how Asteroids works. I'm talking about the rotation being "press a button once and spin anywhere from 30 to 270 degrees per second and you have no way of knowing beforehand". Also I hardly see how the controller thing is relevant. I see that said for many games all the time, but as I'm way more used to keyboard, it never ends up being true. YOU may be used to a controller to the point it's easier for you, but I'm not.

I'm just trying to tell you how difficulty does not equal fun. Difficulty is not an excuse for having bad controls. Do you disagree?

(-1)

I understand you point, totally, but the purpose of the game is not to make a ship that rotates like 10 degrees every time you press "a". That's way I added this inertia.

 I’m not used to controller, and if you want to know I’m a big fan of fps so don’t worry I’m main keyboard xD. This game has been tested with many people and Iknow the game is not easy but not impossible just need to find the good timing to press any key.