1. I feel like there needs to be a counter of how much a player can use slow motion. Otherwise I was able to keep slow motion turned on for the entire duration of a hard part of the level.
2. I like the chasing enemy. I feel like there needs to be more connection with the player to the map. It would be cool to see static obstacles for the player, that way the player must be careful of where they move, while accounting for dodging moving enemies.
3. There is a bug that if a player constantly touches a enemy , the player wont take damage