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thank you so much for playing the game. I appreciate your constructive feedback. It's really helpful. I agree that there's an issue with keeping the ghost gameplay exciting. One solution I had in mind that you didn't mention was creating enemies that spawn only when you're a ghost that hinder your ability to navigate back to the ship. I think that would have kept things more interesting, so that it didn't leave you groaning every time you get hit. I'm sure all of us would have had infinitely better games if we had just had one more hour of development. Seriously, I appreciate your feedback! Thanks!