Maps can be saved as XML in the TMX format, or as JSON. Both formats support all Tiled features. For using Tiled maps in Unity there are several solutions, but I'd recommend using SuperTiled2Unity.
Maps can be saved as XML in the TMX format, or as JSON. Both formats support all Tiled features. For using Tiled maps in Unity there are several solutions, but I'd recommend using SuperTiled2Unity.