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Good job! Nice game for 48 hours. I beat the left and right path :)

Nice design on things like the camera getting closer making it feel like whatever is chasing us is catching up, and then having it back off a bit when youre in the light. Almost like the monster/person is scared of the light. ( Or maybe we are running away from our own fear of the dark? )

Either way, well done!

That's a great interpretation, and definitely something we discussed when we came up with the idea. Thank you for playing and commenting!