Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

A fun little game for a mini-jam. That end screen gets me every time.

Two small changes would be to fix the timer to 0 pad when under 10 seconds (code below) and to just hold the timer for a few seconds over the end screen so the player can see how long they lasted.

'TimeSpan.FromSeconds(time_variable).ToString(@"mm\:ss");