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(+2)

new baby idea: lil brimstone

  • cost: 300 / 6 hearts (would probs make him cost 350-400 but then he would be useless on loops 2 and beyond).
  • recharge time: about half of what defensive babies take to recharge.
  • attack type: he would slowly charge up a laser that pierces all enemies and obstacles in it's lane, however, once the laser is fully charged he will not shoot it automatically and instead will wait for the player to click on him before doing so; damage will have to vary depending on how fast the laser charges, if it's a very slow charge he should be able to kill gapers in one hit, if it's a fast charge then 2 laser blasts for gapers; also just kinda depends on the whole "clicking to release laser" feature, thought it was a cool idea but if it becomes too hard to implement or too difficult to manage as a player just have him shot the laser automatically with reduced damage but overall faster charging.
  • strengths: infinite pierce, high damage, full lane range.
  • weaknesses: unable to deal with single strong enemies very well, does not synergize with paschal candle or multidimensional baby, can't pierce through masks but heavily damages them, can be frozen by frosty.
  • unlock method: complete every chapter without buying any passive items or charger tokens.

oh also another thing that would be pretty nice is having a collection for enemies too.