Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Game: Squashem

Developer: bolt300 (Ryan K)

Playtester: Ronan Cords

Play Sessions: ~30 minutes

Positive: This game looks amazing. I love the textures you used and the model that you used for the enemies. The arm that we control is also absolutely amazing. I like the rate the enemies spawn as well. It is enough to keep you engaged, but not so much that it feels impossible to win.

Suggestions: One thing that I would like to see is to have multiple spawn points. In a couple of play sessions, I was able to clear the board and then just sit in the middle and spam the space bar so that the enemies never had a chance to move around. Having multiple spawn points would make it so that that situation could not happen. Also having something to tell the player the controls would be helpful, even if it just is in the description. My first thought was to try WASD for movement and the space bar for some other action, but it could take other players more time to figure that out. 

Major Issues: There wasn't anything that broke the game or made it unplayable.