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It's not so much the graphic style of this game that I liked (even if it's very successful in its simplicity) nor its concept (even if it's rather funny: that of deadbeats having to face an unexpected invasion of aliens) but rather its few mechanical ideas, especially in the creation of characters (which I won't disclose here, for the pleasure of those who will read it). It's a free game that knows how to stay humble in what it offers, while being relatively ambitious in what it wants to do (50 levels are planned in addition to this version that includes only one), which starts to make a lot of reasons to be interested in it. A must-read in many ways!