A car game that deserves a complete calibration: the car does not allow to turn as brutally as the turns require. On the other hand, the car is going way too fast! The screen is too close to the car and makes it impossible to anticipate circuit variations. It's all the more unfortunate that the game has a menu, and that the very sober aesthetic works well. This game would therefore be a good entry for this game jam, provided it is playable. I'm still surprised to see that the entire game takes up 4 MB: at a time when everything is heavier, and requires considerable resources, this game does justice to the old-school quality of coding/lightness of assets/compression.