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(1 edit) (+2)

Looks very neat; I look forward to trying it. Also, seeing what else you add. Do you plan to keep making the Linux builds?

My current plan is to add a plugin system so I can simulate complex components fast (e.g. CPUs) using code instead of circuits. It's still very early to know if I'll manage to do it, but I'm slowly working on it.

Regarding Linux builds. I don't have a Linux machine at the moment and setting up a VM is a lot of work. I'll try WSL2 at some point to see if I can cross-compile from Windows. Don't know how it'll work with the plugin system once it's ready, so I'm not sure if I'll keep Linux support.

Understandable. Given the nature of the game/simulation, you could probably find some volunteers on Linux to help you test. Assuming you decide to keep the support.