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Hmm, I could have sworn I've written a review for this game a few days back... maybe I forgot to press save. First of all, I love the semi-minimalist art style. The stop-and-go mechanics come more natural than they sound on paper, and the bullet splash and death animations feel very satisfying. The endless arena approach has its limits, though, and after a while I've fallen into a routine of just circling around backwards with a all enemies following  around in a bunch, so more varied levels and enemy behaviors would definitely make me seek out a hypothetical post-jam update!

yes you replied before but glad to see you again and for some information it's not endless it ends after 15 wave but I think you didn't went this far and yes I thought in adding more enemies and behaviors.