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What I liked: I loved the tension that comes with not being in control. I was always a little nervous that the driver would make the wrong turn. The rage meter was a great addition that gave you even less control and made the few choices you had even more important. 

What I would suggest: My main complaint was how you would typically go left, than right, than left, than right, and so on. I think more complex maps could remedy this. Or perhaps a key you need to pick up before reaching the exit. I really liked Dominik_Dec's suggestion of using random words rather than left/right.

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Thanks for the feedback! Yes we'd wanted to implement blocked roads (for roadworks). We've made it so it can easily be set to different sized grids for more levels. I wanted to make it 3d, and go down hill, but we had to be realistic about scope. Curving, or more complex networks, of roads would be a lovely feature.