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That was super cool! I loved your take on the stealth genre, and the theme was super flavorful. I understood the light/shadow mechanic and the dummy mechanic, but not the talk mechanic (I think it causes all the humans to look at you?). Also, one of the scaffolding platforms was bugged. If I jumped while under it, I caught in midair and was then able to spam jump to get on top of the level. Other then that though, I had a lot of fun! I really enjoyed all the different puzzles that had to do with manipulating the enemies, especially once the buttons were introduced. Also, the game just looked really great, the sprites looked good, and the whole thing was super polished. Nice job!