Decided that combat looks more efficient with a zoom out battle background instead of a preset image, this is due to many different devices fitting the game in different resolutions which won't stretch a preset battle background properly. fix screenshot attached.
Made some changes to the battle exp gain per damage action formula. Now if you are lower level than the monster, you'll gain more exp per damage, and if higher level than the monster, less exp per damage. fix screenshot attached.
Added more scenery to Playk Town such as flowers, bushes, trees, and a pond in the graveyard area. Still plan to add a few discoverable items such as potions to be found in hidden places like boxes and vases. screenshot attached.
The beginning story to the game is basically done, we have an introduction in the village elders' home, and then the player ventures to Playk Mountain to visit the first shrine. It is an "Oldest Parents" shrine (The 2nd shrine is Hinduism), the characters are met by a priest who claims to be of the group "The Angels of Nothing" who guard the Earths shrines and test the worth of pilgrims who visit the shrines. screenshot of a short amount of the dialogue there attached. After defeating the Angel of Nothing the characters will read the shrines inscription and decide to pray. For situations such as that, where all 4 characters talk together, I custom made a chat portrait with all 4 of them facing each other as a group, it looks really cool, take a peek at the screenshot.
More updates soon, probably later tonight or tomorrow
P.S. the below screenshot that says "What once was one..." is a spoiler, it is the inscription on the first shrine. Its a poem I wrote and a little riddle, enjoy.



