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Plugin is amazing! I wonder if there would be a possibility to add some form of anti-aliasing to match visual of 3D models with texture sampling quality. I'm also curious if some option to change textures or materials inside consturct editor(To make Visual Equipment/Paperdoll) is planned? Looking forward for these features!

The latest version uses the project sampling setting for the texture itself. So if your project sampling is trilinear, the 3D textures will be trilinear.

if you are talking about the edge of the model itself, you can try using low quality full screen and scale up a little or use an effect at the layout level to blur a little.

Dynamic material changes is interesting, but probably further out.

Okay, Thank you. I will try to use some effect on layer!

About the option just to force loading texture for model from external source image and then option to refresh that model would be atleast a milestone I would like to achieve. (For example: Changing Skins for model like in GTA 3-VC).

I guess the true solution for this idea would be possibility to use diffrent objects and materials from inside model.file but I think that it is a much harder to make so if you make just this idea above I would be very grateful!