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(+4)

There are some issues with the Linux/OpenGL build of this game.

I'm getting "This GfxDevice does not support asynchronous readback" in the console on AMD integrated graphics (open source Linux driver) and I think it's affecting some game features:

  • Packages fall through the Earth, maybe it can't read height for collision?
  • They also aren't counted as dropped and I can drop as many as I want
  • Countries aren't highlighted
  • Colour banding in the atmosphere

This doesn't happen with the Windows build under Wine, so I think it's to do with OpenGL. This seems relevant from my Googling: https://github.com/kidapu/AsyncGPUReadbackPlugin

(+1)

Or maybe using Vulkan on Linux would help?

(+2)

Hey, thanks for the reports! Have tried fixing the async readback issue, if you have some time to redownload the linux version and try it again, I'd love to hear if that's working now.

(+1)

It works perfectly now, thanks!