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(+1)

Good afternoon. The game is under development. Not all elements and mechanics have yet been introduced into the game.

As for skills, we have only recently added them and have not yet actively developed them, but in the future it is planned that "Hunting Instinct" will be responsible for the number of rewards received and an increased chance of dexterity in battle.

We did not develop the bow, as now we are more focused on the development of the plot and other mechanics. But when we finalize the combat system, we will definitely introduce it and add cards.

To hunt spiders and goblins - you need to go further in the story. Go through the quests until you go to the cave.

In fact, we want to add branching to the quests so that you can achieve the result in different ways. But this takes time.

We read reviews on different sites.

Thanks for your detailed feedback! Very appropriate and well-founded criticism!

(1 edit) (+1)

I think I found another bug. When taking on the scoundrels in the house to retrieve the symbol, if you pay for the boys leg and he tempts the fighter away, you never face him, you only fight the wizard.

And giving the high quality beer to the drunkard to get the information does not remove it from your inventory.

To be clear, I 100% understand that game development takes a lot more work and time than people expect. I've really enjoyed the game thus far. My feedback is purely meant as polish and bug spotting. Developers can't fix what isn't reported. I appreciate your commitment to the project.