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How did you get the movement to be so clean? Cause I could make the walk animation clean, but when you wanted to string multiple of the same directions together, it felt stiff as hell.

Sorry I missed this reply, here's a picture of the code for the movement. I hope this helps, I'm not very good at explaining things so I figured pictures speak louder than words!


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yeah, I'm not smart enough to figure that out, but thanks anyways. Also I have found a not very good, but serviceable solution to my problem, and now I have a rough draft of the first cut scene done, I have a wardrobe that let's you change clothes, and I door you can open to progress to another room.

Ummmm... yeah, the scope of my game is hopefully in the confines of what I'm capable of as a developer. It's going well so far though, only a few minor hiccups here and there.

I'm excited to see what you create!

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thanks