Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

No, each tile is 16x16. 50x50 would be very high definintion for pixel art.

16x16 what?

How many pixels each tile is?

When I load the spritesheet in the game engine, writing 16x16 pixels gives me nothing.

If I write 50x50 pixels I can see the sprite

The tile is 16x16...meaning its only 16x16 pixels. You're not using your art program correctly.

Get a program like Asperite.