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(1 edit)

Yeah, a lot of the harm stuff as per the craft itself is very implied right now, i.e. you might take it as consequences for craft-related actions like getting a 1-3 or 4/5 on a craft maneuver action for instance. and then acting through the craft means you take the penalties related to that harm, sort of like when you act yourself with harm. And the idea was that, when the craft takes harm, the crew also takes some level of harm. S'pose it is something to elucidate on in future, and tbh I'm still in active playtest when it comes to a lot of these very specific bits and pieces.