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Hi! First of all thanks for the feedback. Try out the second map by using the link in the game page. That map has a hill ๐Ÿ˜‰. Also the pit is much less shallow and it's much easier to push pieces out. 

Finally as for balancing and other map-based interactions, we have a lot of ideas but we're waiting until the whole team can meet together and really talk them out. ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‘๐Ÿฝ