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(+3)

I *really* like how the trails work in this game.  More coherent visually than arrows on the ground (and powerful because of the weird diagonal intersections you can do), and less rigid than full-on trail tracks.  Level design seems really pleasant as well. I was expection super nasty levels but they're all really gentle/chill (I noped out around level 13 where there was some tricky puzzle with two pushers).  Really nice nice nice :) I think I'll give it a second session some time. Thanks!

(+1)

Wow thanks, I'm glad you liked it!