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Very cool demo and incredible pixelart. The pacing of the combat I think stands out since it's not about clicking as fast as possible, it's about timing based on incoming blows and resources available so, I like it.
Sad to see the demo go but looking forward to the full release. :) 

(+1)

Hi,
Thank you for your comment and video! Another longer demo with new features will be available during the Steam Neo Fest starting February 20th!

Hey, awesome, I gotta check out the new demo too. Great work so far. :)