(I already posted this as a review, not realizing that it wouldn’t be shown here, so:)
Played this on total impulse, just because the cover art made me think of submachine or zero escape or something - and I’m really glad I did! It’s such a creative idea, and there’s a surprising amount of depth to it. I started with hard mode and was at a complete loss - but then coming back to it after easy and medium, it suddenly clicked. It was still hard but I feel like I built the muscles for it by then to start making smarter decisions.
I love that you put just a little bit of a narrative at the start, because it does already evoke a sense of a broader story - which from reading the devlog is what you could be building towards. And I really love both that there’s a timer, and that clues cost you time. I’m the type of person to agonize over every decision - and I adore that this game made me take a few risks. Like I’d have a 50/50 chance, but some unrelated clues were steering me towards one of the two options - and I’d just have to wing it before I ran out of time. So satisfying when it works out. And even when it doesn’t, it’s a good story :P
I had a great time with this. I definitely hope you’re going to take the idea even further one day!