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it all make sense now, I guess i just didn't give it the time it deserves!

that was smartly done, all I can suggest is to make "all what you said above" abit more clear inside the game

It's in the spirit of roguelikes to have secrets, but I think the ending guy nagging you about your killings, and the whole fact that the game is suspiciously easy to get through should hint at the pacifist route. But you may be right, I may have made this too criptic for jam standards.

Thanks a lot for the discussion!