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Good work, you've got yourself a playable game!

I like the character art, and the end screen is pleasant to look at. However, I have some issues: 

The gameplay is monotonous, and prone to softlocking. The traps feel entirely unfair. Accidentally bumping into the side of a still rock doesn't feel like a good way to go out :( rip. I would've liked some more checkpoints, too.

I heard that there's a decent amount of story/lore in the game, but I never found any of it.

Also, make sure to package in shipping mode next time! That will get rid of the debug text in the top left.