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Gosh this place is too safe! His wife went for cigarettes and came back the 4th day. No encounters except in the non-stop shop ahah. 


Doubts on table results:

  • I'm not sure if the 3rd result in street table allowed me to turn to come back home. 
  • Also, she got 1 dead end, then 1 dead silence backtracking, then a new dead end... Sounds rare but just to inform you it can happens (I rerolled).


That was a SHORT game (writen in black ink in the picture). Next time I'll send their son. If he doesn't meet the werewolf (or at least another bad encounter), that would be the luckier family in the universe!

[Champ, 21 yo, killed by a mugger. Parents will move, this city isn't as safe as they thought]

This game was pretty cool. Still no surnatural events, but I truly liked the experience!

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RIP Champ, we hardly knew ye...

So young... so reckless...

I guess your family was way too lucky at the start and this gave poor Champ a false sense of security. I'm sad that you weren't attacked by aliens or werewolves (now that's a sentence you don't say every day!), but rest assured they'll come for your family in their sleep! 

If you ever decide to replay the game, you have my official written permission to fudge the dice and "arrange" a little werewolf visit ;)

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Hmm, I'm not super sure what went wrong there.

- Turns are supposed to be 90-degree in a direction you choose. An early version had separate left and right turns, but this wasn't really adding anything to the experience.

- When you enter a brand new region (empty place on the map), you generate a street and yes, that could be a dead end. If you backtrack, you just move on the street you've previously drawn and only roll for a chance to meet somebody/find something.  In this sense, you can never lock yourself, because you can always walk back all the way to your house. 

- There is a hilarious, extremely small possibility of rolling 4 dead ends on the 4 ends of the house. In this case, technically, you'll need to "backtrack" across them until you find cigarettes or run out of time. I thought the possibility of this was too small to justify including a special rule.

I really am not sure if this is answering your questions, so please let me know! 

P.S. Your enthusiasm for the game is inspiring! Thank you!

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Sounds like I misunderstood how to move… ahah. When I got "right/left/go ahead/turn back" result, I was moving according to the orientation of the character, not the map! I'm not used to map-crawling but had a great time with this lucky family couple! (RIP Champ, you may come back later as an alien-zombie-who knows)

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Oh, I see! Oh well, what your couple lacked in orientation, they compensated with survivability... and cigarettes! However, they should really leave town before...

*Howls at the night sky*

Oh-oh.