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I like the esthetic of the game and the gameplay is enjoyable but it is still just brutal and in a way that isn't enjoyable. I still feel like I can never get that far because of the upgrades just not being much of an extra punch. I think that giving a bit of healing at the end o each round having the player get new dice would make the game have a more functional difficulty curve. - but maybe I am just missing a large part of the game