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I know you said in the description but I just could not shake the feeling that I was more of less playing a text adventure with some graphics and it was missing the mood/feeling of exploration I get from metroidvanias mainly because its hard for me to visualize what I read (they are just words to me). I think it would've been great, and perhaps what I was expecting, is that you would have a more traditional looking metroidvania with a character and a smaller map and instead of controlling the player by using ARROWS/Buttons you would type commands that would slowly become more advance as you grew. So I would see my character move left when I typed "left" or move and stopped when I typed stopped. Perhaps a little harder to program but definitely would've added to the "no MECHANIC" part :D Still, nicely done