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Wow, that was a long demo and it was so good. I am surprised how well fear was built up in the game, and it did not require jumpscares. I was curious by the way the story went, and there are so many questions on how many ghosts there are, and what each of them are doing.

The horrors were built in such simple ways but they worked so well, I ended up paying attention to what was going on in the distance expecting something else to happen. It was also interesting at no point is something not happening, there is always a ghost or something the player has to deal with.

The amount of unique ways you can make gameplay without needing to create new environments, especially when you were having to walk backwards, it was so creepy that I could lose direction and die, while needing to find everything. 

I did laugh when the ghost ran past me, for some reason I just found it so funny when I was running at the same time. I sort of was expecting it to face me and smile, as if it was mocking me for being slow.

I can’t wait to play the full release of the game.